RoleplayBooks.net :: d20 Modern

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d20 Apocalypse

This new rules supplement provides everything players and Gamemasters need to participate in adventures in a post-apocalyptic setting, including rules and designs for apocalyptic events, such as nuclear war, environmental disaster, alien invasion, or Armageddon. The book provides new rules for barter, scavenging, equipment, mutations and robots. Three ready-to-play campaign models are included.

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d20 Cyberscape

This supplement provides everything players and GMs need to create and run campaigns featuring cybernetics in the post-modern realm of cyberpunk fiction. Building on the d20 Future cybernetic rules, d20 Cyberscape includes rules for installing cybernetics and playing cyborgs, as well as new advanced classes and enhancements. d20 Cyberscape also features rules for magical and psionic cybernetics and VR networks.

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d20 Past

Dash down the gaslit streets of Victorian horror or ride the dusty trails of the Wild West. Board the tall ships of the Spanish Main or raid the trenches of the Great War. In d20 Past, heroes can find excitement in any historical era from the Renaissance to World War II. Whether period-specific or pulp-flavored, the possibilities for adventure in the world of yesteryear are endless.

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d20 Future

The future is what you make of it. With access to space travel, cybernetics, mutations, mecha, and more in d20 Future, heroes may battle across alien worlds, survive on postapocalyptic Earth, voyage to distant galaxies, and explore alternate dimensions. Charge your weapons and embark on never-ending adventure within the infinite possibilities of the near and distant future.

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d20 Weapons Locker

Over 500 individual firearms are fully illustrated and described in detail, including statistics for roleplaying, and every firearm described actually exists in the real world.The d20 Weapons Locker provides detailed descriptions and statistics for reach firearm to make sure the characters of any d20 Modern roleplaying game are packing the right gun for the job.

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d20 Menace Manual

d20 Menace Manual presents a host of villains, monsters, and other adversaries to pit against the heroes in any modern roleplaying game. It contains extensive real-world information, including information about existing organizations such as the CIA and write-ups of well-known mythical creatures such as the yeti and sasquatch.

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d20 Critical Locations

d20 Critical Locations contains 40 full color maps of interesting modern locations. Drawn by cartographer Christofer West, they are suitable for any campaign. There are adventure hooks and NPCs with every map. Some of the maps have already been published in Polyhedron magazine, but some are new.

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d20 Future Tech

d20 Future Tech is an extensive collection of high-tech items for use by players and Gamemasters. Building on subsystems first presented in d20 Future, d20 Future Tech presents new gear and options for characters, vehicles, starships, and mecha. Covering technology levels from the current era to the far future.

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d20 Modern Roleplaying Game

Experience the thrills of every blockbuster action movie, every heart-pounding first-person shooter, and every explosive, high-octane escapade you can dream up. This book'd help you create the ultimate modern-world campaign filled with cinematic adventure.

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d20 Spectaculars

Now your player characters can become the first super heroes. They begin with only a few tricks, but as they increase in level they gain fantastic powers. d20 Spectaculars provides everything players and Gamemasters need to participate in super-heroic adventures, including rules for super powers, power trees, new classes, and equipment.

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Urban Arcana

Now your player characters can become the first super heroes. They begin with only a few tricks, but as they increase in level they gain fantastic powers. d20 Spectaculars provides everything players and Gamemasters need to participate in super-heroic adventures, including rules for super powers, power trees, new classes, and equipment.

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